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Frequently asked questions

Plain answers about crash games, fairness and how the lab works.

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What is a crash game?
A crash game shows a multiplier that rises from 1.00x and stops, or crashes, at a point fixed before the round starts. A player who cashes out before the crash is paid at that multiplier; one who does not loses the stake. Examples include Spaceman and Aviator.
What does provably fair mean?
A provably-fair game commits to each round's result in advance by publishing a hash, and reveals the seed afterwards so anyone can check the result was not changed. It shows that a single round was not altered. It does not change the house edge.
Does Clash Watchdog predict when to cash out?
No. We never predict, suggest or imply when to play or cash out. Games are designed so each round is independent of the last; the lab will test this. Past rounds should therefore carry no information about the next one. We measure what a game does over many rounds.
How does the lab measure a game?
We record rounds from official demos and public broadcasts, without real money or operator accounts, and publish measured return next to the provider's claim with its sample size, time and 95% interval once a game passes the sample gate. The method is public on How we test.
Is Clash Watchdog free?
Yes. The lab's conclusions and its methodology are free and public. Published figures and daily fingerprints are licensed CC BY 4.0. Raw per-round records are not covered by that licence; they are released on request after Telegram login, as the Data page explains.
Who pays for the lab?
The founders. The lab takes no money from game providers or operators, and nothing is measured for payment.
Does a long run of low rounds mean a high one is coming?
No. Games are designed so each round is independent of the last; the lab will test this. The last 20 results should therefore have no influence on the next one. Expecting a run to end is the streak illusion, one of the most expensive mistakes in crash games.