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Plinko (BGaming)

BGaming logoBGaming· Self-play game

FairnessHash-committed

Each play's result is committed as a SHA-256 hash before the play and revealed after it; the lab checks every reveal against its commitment. Players cannot seed it, so it is not provably fair.

Plinko (BGaming) cover art by BGaming
Illustration, not data

Specs

FairnessHash-committed
Lab statusMeasured

Each play's result is committed as a SHA-256 hash before the play and revealed after it; the lab checks every reveal against its commitment. Players cannot seed it, so it is not provably fair.

Provider
BGaming logoBGaming
Category
Self-play game
Provider claim
98.91% to 99.16%
Rounds counted
136,645 rounds
Last round recorded
17 Oct 2026, 10:18 UTC
Lab status
Measured
Rounds counted
136,645rounds
Provider claim
Provider claim
What is Provider claim?

Provider claim

The return the game provider states. We show it as a claim and compare it with what we count; we do not repeat it as fact.

98.91 to 99.16%

Provider source

Last round recorded
17 Oct 2026, 10:18 UTC

Past rounds describe behaviour. They do not predict the next round.

Short answer

No bot can predict Plinko (BGaming): the Plinko (BGaming) game is designed so each round's result is independent of the last, and the lab will test this. Past results should therefore carry no information about the next one. The provider's stated Plinko (BGaming) RTP, a long-run return, is 98.91% to 99.16%. On the headline line (High risk, 16 rows, stake 1 · FUN demo), the return per round was 99.3% (95% CI 95.9% to 102.8%) across 136,645 rounds, as of 17 Oct 2026, 10:19 UTC.

Measured return

Return per round on the headline line (High risk, 16 rows, stake 1 · FUN demo), against the provider claim.

Return per round
What is 95% interval?

95% interval

The range that would contain the true long-run value in 95 of 100 repeated samples of this size. It narrows as more rounds are counted.

99.3%

n
136,645
95% CI
95.9% to 102.8%
as of
17 Oct 2026, 10:19 UTC

Return per round · High risk, 16 rows, stake 1 · FUN demo

Self-play lines

Each line is a fixed way of playing. It shows a figure once it passes 10,000 rounds, is up to date, and its 95% interval is within ±5 points.

Plinko (BGaming): self-play lines, each with its stake, rounds and status
SettingStakeRoundsStatusReturn per round
High risk, 16 rowsstake 1 · FUN demo136,645 roundsMeasured

99.3%

95% CI 95.9%–102.8%

as of 17 Oct 2026, 10:19 UTC

Low risk, 16 rowsstake 1 · FUN demo135,959 roundsMeasured

99.0%

95% CI 98.8%–99.2%

as of 17 Oct 2026, 10:19 UTC

Medium risk, 16 rowsstake 1 · FUN demo136,345 roundsMeasured

99.1%

95% CI 98.3%–99.9%

as of 17 Oct 2026, 10:19 UTC

Where the rounds so far spread less than the paytable does, the interval uses the paytable's spread.

Myth checks

What players believe about Plinko (BGaming), what the game's design and maths say, and what the lab has counted so far.

  1. Can Plinko (BGaming) be predicted?

    A bot, app or signal group can predict the next result.

    Not true

    No. Games are designed so each round is independent of the last; the lab will test this. Past results should therefore carry no information about the next one. Predictor apps show their hits and hide their misses; some are marketed alongside referral links.

    How the lab will test it Lag-1 autocorrelation of consecutive outcomes and the hit rate of any published 'signal' against recorded rounds.

    Read the full check

  2. Are there hot hours or patterns in Plinko (BGaming)?

    Games pay more at certain hours (jam gacor) or follow readable patterns (pola).

    Not true

    No. The game does not know the time or your history. Any hour or pattern that looks hot is the normal clustering of random results; it should not repeat on fresh data, and the lab will test this.

    How the lab will test it Outcome distribution by hour-of-day compared with a chi-square test across hours.

    Read the full check

  3. Is Plinko (BGaming) rigged?

    The game is rigged against players beyond its stated return.

    Open: measured here

    This is what the lab measures. Every game has a built-in house edge; the question is whether actual results match the provider's stated return. We publish measured return with its margin of error so you can see the answer, not take ours.

    Measured so far (return per round · High risk, 16 rows, stake 1 · FUN demo): 99.3% (95% CI 95.9% to 102.8%) from 136,645 rounds as of 17 Oct 2026, 10:19 UTC, against 98.91% to 99.16% provider claim.

    How the lab tests it Measured RTP with a 95% confidence interval compared with the provider claim.

    Read the full check

Rules & math

A ball drops through rows of pegs into slots with fixed multipliers; risk level and row count change the payout table.

Fairness

Hash-committedThe result is committed as a hash before it is revealed; you can check that it was not changed after the round, but players cannot influence the seed and there is no published formula from hash to result.

You can check that a revealed result matches the hash published before the round. This does not let you recompute the result.

Check a hash commitment

How the badges are assigned

Questions

Can Plinko (BGaming) be predicted?
No. Games are designed so each round is independent of the last, and the lab will test this. Past results should therefore carry no information about the next one. Apps that claim to show the next safe tile, path, dice roll or drawn numbers show their hits and hide their misses; some are marketed alongside referral links.
Is Plinko (BGaming) rigged?
Plinko (BGaming) has a built-in house edge, like every casino game. The real question is whether results match the provider's stated return. The lab measures exactly that: return with its 95% interval, compared with the provider claim. The headline line's measured return is published on this page with its 95% interval. Measured so far (return per round · High risk, 16 rows, stake 1 · FUN demo): 99.3% (95% CI 95.9% to 102.8%) from 136,645 rounds as of 17 Oct 2026, 10:19 UTC, against 98.91% to 99.16% provider claim.
What is the RTP of Plinko (BGaming)?
The provider claims 98.91% to 99.16% (source: https://bgaming.com/games/plinko). That is the provider's own long-run figure, not a lab measurement; this page labels it as a claim and compares it with what the lab counts.
Are there hot hours or patterns in Plinko (BGaming)?
No. The game does not know the time or your history. Streaks and clusters appear in any random sequence, and they should not repeat on fresh data. The lab will check results by hour of day against the recorded rounds.

Data & citation

Daily fingerprints

Each UTC day of this game's raw records is sealed after 00:30 UTC the next day, and its row count and SHA-256 fingerprint are published here. The last 30 sealed days are listed.

Day (UTC)RowsSHA-256
40,7314598a7e330e509b7096a9dffd35f66ba6ba4068fa579fc40fb55512da883931e
36,6666de728c2da64b301d5c823b836a6b0d4d22f19054e67feec5e985008ad8e3da8
38,748fb5deade7ee6017bde8479d8945652d00d974efee5e4485784792942cd45c3f2
39,940e22f99613ff797fdd6e9d48e8f00568042cb7e2799ae78f7552405b0e8eeee87
40,3220afd219366acbfd79a5edc16c3b9730a68df39064e3402f9e47c8611d3ecc464
40,691ab0eee13027ad38aa6054b3c7e317808a9edb1b7905a16243112efb130e0b391
39,8257323d81bb60666f0426e7cec265d81ed97cfbee531692353578dc5018e6492cb
40,1878edcf019e7dccd120e33ff2abdc07611656a9e8b1b4e6d1c2206a87d2f8bf28a
40,316f5b2a3c5b2c347efa83a7caa55f48944e2ffb497dada4aa8c69bc85d84a6f1c7
33,9648b95b0e53e8b5934e81adabab4bb214a2aa86f2f38de88e525e32933d71576ae

Raw per-round rows are not published for download. Raw rows are released on request to logged-in users through the data page (Telegram login), up to 5 requests in any 24 hours; a file sent for a day matches its published SHA-256. Raw data on request

Citation id
cw:bgaming-plinko:2026-10:v1
Cite as
Clash Watchdog (2026). Plinko (BGaming) (BGaming): Return per round · High risk, 16 rows, stake 1 · FUN demo: 99.3% (95% CI 95.9% to 102.8%), n = 136,645 rounds, as of 17 Oct 2026, 10:19 UTC. Methodology lab-v2.0 (site), crashlab-v1 (feed). cw:bgaming-plinko:2026-10:v1. https://clashwatchdog.com/games/bgaming-plinkoA self-play line's return per round is the return of that one fixed way of playing over this sample, not the game's overall RTP.
Licence
CC BY 4.0. Cite Clash Watchdog and link the dataset.
Methodology
lab-v2.0 (site), crashlab-v1 (feed). How we count