Cricketer X
SmartSoft· Crash game

Specs
- Lab status
- Measured
- Rounds counted
- Provider claim
Provider claim What is Provider claim?
Provider claim
96.7 to 98.8%
- Last round recorded
Past rounds describe behaviour. They do not predict the next round.
Short answer
No bot can predict Cricketer X: the Cricketer X game is designed so each round's crash point is independent of the last, and the lab will test this. Past results should therefore carry no information about the next one. The provider's stated Cricketer X RTP, a long-run return, is 96.7% to 98.8%. Across 25,045 recorded rounds, as of 17 Oct 2026, 10:26 UTC, the observed RTP @ 2x (fixed cash-out) was 95.1% (95% CI 93.8% to 96.3%).
In 25,045 recorded Cricketer X rounds (as of 17 Oct 2026, 10:26 UTC): 2.0% ended below 1.01x (95% CI 1.8% to 2.1%); 9.5% reached 10x (95% CI 9.2% to 9.9%); the highest multiplier recorded was 25,000x† (observed, no interval).
Core stats
Each figure carries its sample size, its time and its 95% interval. Median and highest multiplier are facts about the sample, so they carry no interval.
What is Observed RTP @ 2x (fixed cash-out)?
Observed RTP @ 2x (fixed cash-out)
95.1%
What is Median crash?
Median crash
1.90x
What is Instant crash rate?
Instant crash rate
2.0%
What is Highest multiplier?
Highest multiplier
25,000x
What is Sample size?
Sample size
25,045
What is 95% interval?
95% interval
95.1%
Recent rounds
History, not a forecast. Times approximate.
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Crash multiplier distribution
Where rounds ended, in eight bands. The first band is the instant crash: rounds that ended below 1.01x.
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Survival curve
The share of rounds that reached each multiplier before ending: RTP at t divided by t, measured at five targets.
RTP by cash-out target
The long-run return if every round were cashed out automatically at the same target.
Crash DNA
Five descriptive bands from the measured sample. A description of behaviour, not a score and not a recommendation.
Milestones
RTP @ 2x and the instant-crash rate at fixed round counts. The 95% interval narrows as rounds come in.
| Milestone | Period (UTC) | RTP @ 2x (95% CI) | Instant crash (95% CI) |
|---|---|---|---|
| 10,000 rounds | 11 Oct 2026 – 13 Oct 2026 | 94.6% 92.6% to 96.5% | 2.2% 1.9% to 2.5% |
| 25,000 rounds | 11 Oct 2026 – 17 Oct 2026 | 95.1% 93.8% to 96.3% | 2.0% 1.8% to 2.1% |
| All rounds so far 25,045 rounds | as of 17 Oct 2026, 10:26 UTC | 95.1% 93.8% to 96.3% | 2.0% 1.8% to 2.1% |
Drift check: starts once 30,000 rounds are in complete blocks of 5,000 (25,000 so far).
Myth checks
What players believe about Cricketer X, what the game's design and maths say, and what the lab has counted so far.
Can Cricketer X be predicted?
A bot, app or signal group can predict the next result.
No. Games are designed so each round is independent of the last; the lab will test this. Past results should therefore carry no information about the next one. Predictor apps show their hits and hide their misses; some are marketed alongside referral links.
Are there hot hours or patterns in Cricketer X?
Games pay more at certain hours (jam gacor) or follow readable patterns (pola).
No. The game does not know the time or your history. Any hour or pattern that looks hot is the normal clustering of random results; it should not repeat on fresh data, and the lab will test this.
Is Cricketer X rigged?
The game is rigged against players beyond its stated return.
This is what the lab measures. Every game has a built-in house edge; the question is whether actual results match the provider's stated return. We publish measured return with its margin of error so you can see the answer, not take ours.
Rules & math
A cricket-themed crash game: the multiplier rises until the round ends at a random point; cash out before it does.
What the provider claim implies
If the stated return of 96.7% holds, the share of rounds that reach a multiplier t is 96.7% divided by t. These are consequences of the claim, not measurements.
| Multiplier t | Rounds reaching t if the claim holds |
|---|---|
| 1.5x | 64.5% |
| 2x | 48.4% |
| 3x | 32.2% |
| 5x | 19.3% |
| 10x | 9.7% |
Fairness
Questions
Prediction, patterns, doubling and rigging are answered in the myth checks above.
- How often does Cricketer X crash at 1.00x (instant crash)?
- Of 25,045 recorded Cricketer X rounds (as of 17 Oct 2026, 10:26 UTC), 2.0% ended below 1.01x, shown as 1.00x: the instant crash (95% CI 1.8% to 2.1%). Past rounds describe behaviour. They do not predict the next round. See how the lab counts it.
- How often does Cricketer X reach 2x and 10x?
- 47.5% of recorded Cricketer X rounds reached 2x (95% CI 46.9% to 48.2%, n 25,045) and 9.5% reached 10x (95% CI 9.2% to 9.9%, n 25,045), as of 17 Oct 2026, 10:26 UTC. These are shares of past rounds, not odds for the next round.
- What is the highest multiplier recorded in Cricketer X?
- 25,000x†, the highest the lab has recorded for Cricketer X in 25,045 rounds (as of 17 Oct 2026, 10:26 UTC). † Observed in recorded rounds, so it has no interval. It is a record of past rounds, not a target or a prediction. Cricketer X's documented cap is 25,000x, and the lab's own record has reached it.
- Is Cricketer X's 96.7% to 98.8% RTP real?
- The provider states 96.7% to 98.8% (source: https://eu-server-w7.ssgportal.com/XGames/content/Scripts/Locale.ashx?locale=en&gamename=CricketerX). Measured by the lab on Cricketer X at a fixed 2x cash-out: 95.1% (95% CI 93.8% to 96.3%) over 25,045 rounds, as of 17 Oct 2026, 10:26 UTC. The whole interval sits below the claim. With many games compared at once, about one interval in 20 misses by chance, so this is a watch, not a finding. The provider states its RTP as a range: highest at the lowest cash-out, and lower as the target rises. So the 2x figure is compared with the whole range, not its top. Observed RTP @ 2x is the return of a fixed 2x cash-out over this sample, not the game's overall RTP.
- How do I cite the Cricketer X data?
- Use the reference under Data & citation on this page. Once a figure is published it names the metric, its value, the 95% interval, the exact number of rounds and the UTC as-of time, with the methodology version, the citation id and the page link. The id names a game and a month, not a frozen snapshot, so always quote the figure with its n and as-of. Published figures and fingerprints are under CC BY 4.0. Each UTC day of raw records is sealed with a published SHA-256 fingerprint, so a file released later can be checked against it.
Data & citation
Daily fingerprints
| Day (UTC) | Rows | SHA-256 |
|---|---|---|
| 4,342 | 48df9ee89e89294dd3729f0edff525005e6afe409845621f1a54ed004835289b | |
| 4,189 | e76e0dfd7950df2515fc5d3d60b8d399814bff91c1dec4ba66affc716f6129ba | |
| 4,323 | 0214754469e01ee62d24794ecf05db4841b493d7012157bdd13bc28f3d40778a | |
| 4,379 | b7e735ae41c3735f7db86549a0de718d81812d2f853dc8d1de5ae8febdd47b8f | |
| 4,131 | db5e3bee01b2882633e6859aafbcd2bd9edd5995a010c15d62a1a426d9a3ed8b | |
| 1,699 | 1f0f6e37c922e32293da4166ad6c0d1eada823107b9a15358039f644a416aba2 |