Spaceman
Pragmatic Play· Crash game

Specs
- Lab status
- Measured
- Rounds counted
- Provider claim
Provider claim What is Provider claim?
Provider claim
95.5%
- Last round recorded
Past rounds describe behaviour. They do not predict the next round.
Short answer
No bot can predict Spaceman: the Spaceman game is designed so each round's crash point is independent of the last, and the lab will test this. Past results should therefore carry no information about the next one. The provider's stated Spaceman RTP, a long-run return, is 95.5%. Across 33,432 recorded rounds, as of 17 Oct 2026, 10:25 UTC, the observed RTP @ 2x (fixed cash-out) was 96.9% (95% CI 95.8% to 98.0%).
In 33,432 recorded Spaceman rounds (as of 17 Oct 2026, 10:25 UTC): 4.6% ended below 1.01x (95% CI 4.4% to 4.9%); 9.8% reached 10x (95% CI 9.5% to 10.1%); the highest multiplier recorded was 5,000x† (observed, no interval).
What the game looks like

Core stats
Each figure carries its sample size, its time and its 95% interval. Median and highest multiplier are facts about the sample, so they carry no interval.
What is Observed RTP @ 2x (fixed cash-out)?
Observed RTP @ 2x (fixed cash-out)
96.9%
What is Median crash?
Median crash
1.94x
What is Instant crash rate?
Instant crash rate
4.6%
What is Highest multiplier?
Highest multiplier
5,000x
What is Sample size?
Sample size
33,432
What is 95% interval?
95% interval
96.9%
Recent rounds
History, not a forecast. Times approximate.
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Crash multiplier distribution
Where rounds ended, in eight bands. The first band is the instant crash: rounds that ended below 1.01x.
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Survival curve
The share of rounds that reached each multiplier before ending: RTP at t divided by t, measured at five targets.
RTP by cash-out target
The long-run return if every round were cashed out automatically at the same target.
Crash DNA
Five descriptive bands from the measured sample. A description of behaviour, not a score and not a recommendation.
Milestones
RTP @ 2x and the instant-crash rate at fixed round counts. The 95% interval narrows as rounds come in.
| Milestone | Period (UTC) | RTP @ 2x (95% CI) | Instant crash (95% CI) |
|---|---|---|---|
| 10,000 rounds | 7 Oct 2026 – 10 Oct 2026 | 95.2% 93.2% to 97.2% | 5.4% 5.0% to 5.8% |
| 25,000 rounds | 7 Oct 2026 – 14 Oct 2026 | 95.8% 94.6% to 97.1% | 5.3% 5.0% to 5.6% |
| All rounds so far 33,432 rounds | as of 17 Oct 2026, 10:25 UTC | 96.9% 95.8% to 98.0% | 4.6% 4.4% to 4.9% |
No sign of a change over time: the 3 blocks of 10,000 rounds agree with each other (test p ≥ 0.5).
Myth checks
What players believe about Spaceman, what the game's design and maths say, and what the lab has counted so far.
Can Spaceman be predicted?
A bot, app or signal group can predict the next result.
No. Games are designed so each round is independent of the last; the lab will test this. Past results should therefore carry no information about the next one. Predictor apps show their hits and hide their misses; some are marketed alongside referral links.
Are there hot hours or patterns in Spaceman?
Games pay more at certain hours (jam gacor) or follow readable patterns (pola).
No. The game does not know the time or your history. Any hour or pattern that looks hot is the normal clustering of random results; it should not repeat on fresh data, and the lab will test this.
Does doubling after a loss work in Spaceman?
Doubling the bet after each loss guarantees a profit.
No. Doubling wins small amounts often and loses everything occasionally. A long enough losing streak always arrives, and the next bet then exceeds the bankroll or the table limit. The house edge stays the same on every bet.
Is Spaceman rigged?
The game is rigged against players beyond its stated return.
This is what the lab measures. Every game has a built-in house edge; the question is whether actual results match the provider's stated return. We publish measured return with its margin of error so you can see the answer, not take ours.
Rules & math
A multiplier rises from 1.00x until the astronaut flies away at a random point. You cash out before the crash to win your stake times the multiplier; a 50% auto-cashout option splits the bet.
What the provider claim implies
If the stated return of 95.5% holds, the share of rounds that reach a multiplier t is 95.5% divided by t. These are consequences of the claim, not measurements.
| Multiplier t | Rounds reaching t if the claim holds |
|---|---|
| 1.5x | 63.7% |
| 2x | 47.8% |
| 3x | 31.8% |
| 5x | 19.1% |
| 10x | 9.6% |
Fairness
Questions
Prediction, patterns, doubling and rigging are answered in the myth checks above.
- How often does Spaceman crash at 1.00x (instant crash)?
- Of 33,432 recorded Spaceman rounds (as of 17 Oct 2026, 10:25 UTC), 4.6% ended below 1.01x, shown as 1.00x: the instant crash (95% CI 4.4% to 4.9%). If the provider's 95.5% holds and the game follows the standard crash formula (the chance of reaching x is the RTP divided by x), about 5.4% of rounds would end below 1.01x. The formula's 5.4% lies outside this 95% interval, so over these 33,432 rounds Spaceman's share differs from the standard formula. That is a measurement, not a finding about fairness: the provider's claim is tested by the measured return at 2x. Past rounds describe behaviour. They do not predict the next round. See how the lab counts it.
- How often does Spaceman reach 2x and 10x?
- 48.4% of recorded Spaceman rounds reached 2x (95% CI 47.9% to 49.0%, n 33,432) and 9.8% reached 10x (95% CI 9.5% to 10.1%, n 33,432), as of 17 Oct 2026, 10:25 UTC. If the provider's 95.5% holds and the game follows the standard crash formula, about 47.8% would reach 2x and 9.6% would reach 10x. These are shares of past rounds, not odds for the next round.
- What is the highest multiplier recorded in Spaceman?
- 5,000x†, the highest the lab has recorded for Spaceman in 33,432 rounds (as of 17 Oct 2026, 10:25 UTC). † Observed in recorded rounds, so it has no interval. It is a record of past rounds, not a target or a prediction. Spaceman's documented cap is 5,000x, and the lab's own record has reached it.
- Is Spaceman's 95.5% RTP real?
- The provider states 95.5% (source: https://assets.pragmaticplaylive.net/games/help-content/en/spaceman/returntoplayer_html5.xml). Measured by the lab on Spaceman at a fixed 2x cash-out: 96.9% (95% CI 95.8% to 98.0%) over 33,432 rounds, as of 17 Oct 2026, 10:25 UTC. The whole interval sits above the claim: in this sample a fixed 2x cash-out returned more than the provider states. That describes past rounds, not the next one. Observed RTP @ 2x is the return of a fixed 2x cash-out over this sample, not the game's overall RTP.
- How do I cite the Spaceman data?
- Use the reference under Data & citation on this page. Once a figure is published it names the metric, its value, the 95% interval, the exact number of rounds and the UTC as-of time, with the methodology version, the citation id and the page link. The id names a game and a month, not a frozen snapshot, so always quote the figure with its n and as-of. Published figures and fingerprints are under CC BY 4.0. Each UTC day of raw records is sealed with a published SHA-256 fingerprint, so a file released later can be checked against it.
Data & citation
Daily fingerprints
| Day (UTC) | Rows | SHA-256 |
|---|---|---|
| 2,376 | 991430082fa44f2866bc201f1afcd7a9ed722ef2b8a84d16e81a9f26668e6bcc | |
| 2,927 | 8309153a6fc02536f14fffca3f5ffd4ad0e7e41ed17b53fc57fba2b372b505b9 | |
| 3,786 | 38344a63266ea5200eb49df9333f4a9fe79d3cc1445142ebb678c68fd27b1083 | |
| 3,754 | f53471dfba5c84bf006fcbfc4228ad6b6ff36ecbae0a31318c33939a04e6e150 | |
| 3,776 | 91bee55e0f7e52e18c11fa620538154eeeb5b839f01907635e62ea4adfc5116e | |
| 3,867 | a57441e15b3c1edc61ef8c91f4c9995088eebbcdfbdf872e50e864162ed12e3c | |
| 3,836 | 9e33b47f6084f30de557793214f0b9ff90be17b761e2e7cc97ed940595f16256 | |
| 2,055 | 077bfa783f62e3ee81b5d4eb7510b6c446ad17b3f7b1bf14093d3dca3bdc5c54 | |
| 2,765 | 2617bdd077e4a41be2c1fdcce12aacbbf2f0cbb0c394feb23b9a4e4c5d0206ef | |
| 2,942 | 664ab163a9a0626db830b2c451fc925c36589aaf8f26f3d2072b64e729e9a192 |